> If something is not working out financially, or the market has failed to grow at the pace Google initially thought, it is in their best interest to exit that market and re-allocate resources.
Correct, Google can't be trusted to commit to a product long-term. Even a product with paying customers.
> Well then perhaps you can enlighten us on why the market has failed to materialize?
Because like I said, it's a young market. It has absolutely enormous upsides for those that can win it.
> there is no addressable market
This is laughable. You're a clown.
> Just because you love a service
None of the cloud gaming vendors have ever even offered the service in my country. I have no dog in this hunt.
You don't seem to be capable of understanding basics about business and seem to feel entitled to services that aren't working...
It's no wonder you're so upset.
You still cannot explain where the market is, or why the existing services are being forced to raise prices and cut hours already... but hey, you want it therefore you're owed it, right?
You're misunderstanding the limit on gaming subscription revenue from having to put a $400 and usually idle P55 or XSX in every living room instead of leverage a free app already in every TV.
Correct, Google can't be trusted to commit to a product long-term. Even a product with paying customers.
> Well then perhaps you can enlighten us on why the market has failed to materialize?
Because like I said, it's a young market. It has absolutely enormous upsides for those that can win it.
> there is no addressable market
This is laughable. You're a clown.
> Just because you love a service
None of the cloud gaming vendors have ever even offered the service in my country. I have no dog in this hunt.