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I should've said "stabilized" instead of "standardized" to avoid stepping on this conversational landmine. But an important practical difference is that Rust supports inline assembly on Windows. (Correct me if I'm wrong, but I think MSVC mostly does not support inline asm.)



It does support inline assembly [1]. However, it's different than the way GCC supports inline assembly. It seems nicer, TBH.

[1]: https://learn.microsoft.com/en-us/cpp/assembler/inline/inlin...


From that source:

> Inline assembly is not supported on the ARM and x64 processors.


Oh, my bad. I should have read the source more closely. I hadn't realized only 32-bit x86 processors were supported.


That's hilarious. Like, the compiler team had ONE GUY that believed in and developed this feature and retired in 1999.




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