Puzzle Pirates made jobs on the boat interesting - granted it was far from realistic. Each job was just a different puzzle game, and depending on the efficiency of the player at their "job", the better it would be for the voyage.
Would this work in an environment that was attempting to be more realistic - probably not - but I am sure a similar dynamic could be used to make a task interesting. This is after all intended to be on star-ships well in the future.
http://yppedia.puzzlepirates.com/Puzzle#Duty_Puzzles
Would this work in an environment that was attempting to be more realistic - probably not - but I am sure a similar dynamic could be used to make a task interesting. This is after all intended to be on star-ships well in the future.