Dude, it's a game from the 90s, cut it some slack, damn.
Not only is it a cute game, but it's interesting technically too, the entire game fits in ram so that you can remove the game disk and pop in a music CD to generate a level.
They shelved it during dev for like 1.5 years or something until they figured out how to look 8 seconds ahead of the currently playing music on ps1.
It was originally being developed as part of an ad campaign for Mercedes A class, but then Mercedes dropped out and the game eventually became vib ribbon (cool origin story).
The vector graphics are pretty unique stylistically for ps1 as a platform, no other games really used that style.
Plus reverse engineering it would probably help people build better modified audio tracks to get the game to produce even better maps.
Those are just some of the reasons why other people might find it worth their time.
I think my only nitpick with it is that the generated levels could match the beat a little more/game seems like it could be a bit more difficult.
Not only is it a cute game, but it's interesting technically too, the entire game fits in ram so that you can remove the game disk and pop in a music CD to generate a level.
They shelved it during dev for like 1.5 years or something until they figured out how to look 8 seconds ahead of the currently playing music on ps1.
It was originally being developed as part of an ad campaign for Mercedes A class, but then Mercedes dropped out and the game eventually became vib ribbon (cool origin story).
The vector graphics are pretty unique stylistically for ps1 as a platform, no other games really used that style.
Plus reverse engineering it would probably help people build better modified audio tracks to get the game to produce even better maps.
Those are just some of the reasons why other people might find it worth their time.
I think my only nitpick with it is that the generated levels could match the beat a little more/game seems like it could be a bit more difficult.