So they actually cancelled their subscriptions and/or stopped development of their current games? What proportion of all developers did that?
> As an employee at Unity
I don't think they are even remotely close to being as transparent internally as they used to be a few years ago. Also as far as I'm aware sales data wasn't accessible to every single employee even back in those days?
Why are you so certain that a significant proportion of them even left in the first place?