Neither for me (I'm in the Clojure camp), it just seems to me there aren't many situations where you'd need millions of threads. Plus we've got core.async to reach for to multiplex many control flows on one OS thread - though I feel it's more needed when targeting JS (ClojureScript) and the single-threaded world there.
I'm coming at this from a Erlang/Elixir background , Where we basically have "virtual threads" but they aren't at the OS level. It's easy to use and making things concurrent (or parallel) is often trivial. Whether it's 1 extra virtual thread or millions of virtual threads, the code (and the horizontal scaling of that code is the same)
I love core.async (been using it since... 2014 I think... both Clojure and ClojureScript), and yes, core.async/go basically was/is solving (some) of the same problems. But there's a number of gotchas around (go ...) blocks...
Without being an expert on the core.async internals, I believe core.async can potentially benefit tremendously from this, by the virtue of being a powerful and super-elegant API for communicating between different parts of an application (typically within the same JVM process). Now it can continue to do that, while (likely) being free from most macro gotchas...