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The ego of anons who are "also good at making software", try to minimize Stallman, then step back into anonymity is hilarious.

You're comparing yourselves to a guy who has changed the face of software and privacy, probably forever- his license is quoted to be one of the most important decisions in Linux by Torvalds himself.

> Lots of open source and free software for tech people - everything closed down for ordinary people.

It just wouldn't get made. Software would be worse without OSS because there would be no fire under Microsoft's ass




Maybe just look at some data, how often the GPL is used in new projects and how often MIT or alike.

And how often projects gets reimplemented because people and organisations don't want to have to deal with copyleft.

That was my point, not comparing my hacker skills with RMS which I do not recall having done with any word. I just said, I won't work together with people of your attitude. And I know I am not the only one, see above.


> how often the GPL is used in new projects and how often MIT or alike.

That's strictly about businesses not willing to give back in the way the GPL forces you to. It's nothing to do with how RMS behaves.


No, that's not what it is about. I certainly don't choose permissive licenses based on how RMS behaves (that would be stupid), but I also don't choose them because I think businesses shouldn't give back. I choose permissive licenses because I believe that the GPL is hypocritical in claiming to be about freedom, yet placing limits on the freedom of those who use the code. I believe that freedom must include the freedom to do even those things I disagree with personally.

You probably don't think that's a worthwhile ideal, and fine. I'm not here to convince you of my ideals. But your assertion as to the reason behind the increasing prominence of permissive licenses is overly reductive and not true.


>I believe that freedom must include the freedom to do even those things I disagree with personally.

In an ideal world sure. But I'm guessing Stallman made this license precisely so people can't "do whatever they want", which from a business standpoint is taking that code, modifying it in-house, and closing it off. Prevent a tragedy of the commons, so to speak.

Stallman didn't approach this as some idealist of "we make great code and everyone will share and progress society". Partly because tbf: open source was a lot harder to doiin his time. He came from an angle of trying to combat proprietary software. That's why he didn't make the MIT license (even if it preceded him, I'm not sure).


I realize all that. I disagree with it (or else I would be using the GPL), but that really wasn't my point. My point is that there exist people who use permissive licenses because it fits their ideals better, not because they are corporations trying to capture profit.


Sure, but Stallman was focusing on corporations. A small project isn't going to be modifying much of a GPL library to begin with, so it's less work to document their changes. So GPL wouldn't be as hostile to a small project as a corporation.


> your assertion as to the reason behind the increasing prominence of permissive licenses is overly reductive

Possibly. The push to use MIT/BSD from businesses, however, is very much real. To mention one, Apple methodically purged their OS of pretty much anything GPL. Most businesses involved in opensource insist that everything should be MIT/BSD, and absolutely nothing should even smell of GPL. They certainly don't do it because of philosophical differences.


No, it also is about people wanting their software to be used by everyone, including buisness, without limitations. That can have selfish reasons like wanting money of buisness people, but can also have idealistic reasons.

Not everyone is a fan of enforcing freedom, as that is a contradiction to some.

Like I said, different opinions. Freedom etc. Not accepted by RMS and co I know. Which is why I will continue to stay away from you.


GPL software can be used and modified by businesses. There's absolutely nothing preventing that, except the business being more lawyers than brains.


Yes but some companies think they need trade secrets and or licence fees. And GPL companies somehow have not replaced them. So they maybe have a point in todays capitalistic world?

I mean, how many articles and blogs are there about how to make money with foss and how many desperation and frustration is around that topic? How many games exist, that are donation funded?

I mean, please tell me, I want to publish a game, how could I make money with it with the GPL?

Selling it to only one person, who then can publish the code?

Having the code open, but serve ads or ingame purchases, rewarding addictive behavior? Sounds not so ethical either.

That leaves only donations and traditionally people do not value things they get for free. Some do and I hope their number will grow. But as of status quo the majority does not. Some GPL games I know make money, because they sell at steam and the users do not know they could also download it. Is that really ethical? What other GPL buisness modells exists?

A game is not a professional software, people would be willing to buy support contracts for.


I know how you might make money. You build a game. Maybe its fun and ripe for mods like minecraft. Open source it under GPL. Build a community of hackers/gamers who want to learn and collaborate. Have an awesome collection of mods for your game. Once you build a name for yourself, take donations or release a new game or talk at conferences.


Soo, assuming I build something like Minecraft, something that made the developer millions (I think over 100) via the conventional way.

And your proposal for how to make money with such a moneymaker game and the GPL is eventually down the years take on donations and talk at conferences? Was that irony? Then I missed it. Because the context was someone above claimed that it is only the stupid lawers fault, that companies reject the gpl.


I also hate the "make a name for yourself" angle. I guess even amongst programmers there will be people "working for exposure".

Nah, by that point I may as pitch to some billionaire studio and make a hefty salary that way. Or you know, sell your IP for actual millions if it's that valuable. If "exposure" is the alternate currency I'll happily sell out. I'm not my game IP.


If you don't like the idea, you don't have to do it. I mean you're making games. There's not much money in that to begin with.


>I mean you're making games. There's not much money in that to begin with.

I know you mentioned Minecraft, but it's not 2010 anymore. That "poor" indie creator sold off the game for 2.5b dollars and it seems like he still got the short end of the stick given how big the game is.

I'm fine with open source games, but the fact of the matter is that mods need a community and community is hard to build. If you're trying to replicate MC's success, note that it also wasn't made with modibility Orr convinent licenses in mind. You gotta make something appealing first and then you can futz about with nodding support if people bite.




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