Once you can press a button and get Win/Mac/Linux/Android/iOS/etc versions of your game built, you're in business.
All the higher-level features (3D, ray casting, etc) will be contributed by the community over time.
Once you can press a button and get Win/Mac/Linux/Android/iOS/etc versions of your game built, you're in business.
All the higher-level features (3D, ray casting, etc) will be contributed by the community over time.