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Epic will never have a monopoly as long as Steam exists. They aren't complete fools here, they realize this but are aware that even having a slice of that massive pie is enough to fuel numerous positions in the future.



When I was talking about monopoly, I was talking about 3rd party engines, not storefronts.


They still wouldn't be a monopoly engine-wise, even excluding Unity you have Godot and O3DE as popular open source options. Ignoring that a lot of studios are now sharing internal custom engines, like Sony's studios with the Decima engine.


A duopoly isn't much better


It's actually a lot better. At least the two companies check and balance each other naturally. Not ideal, but better.

The big issue is if those two companies collude, but for storefronts there's less incentive than other industries.




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