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The real question is, in a world of Wine/Proton, Linux emulating the Windows API, and offline games (because the company running the servers would likely be dead then too), can you sandbox a game enough to not care whether it has some old malware or not.

I wouldn't do my banking on that computer, but a dedicated gaming computer, where each malware can only see the files of its own host game and has no networking -- that might just be good enough.




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