> I remember when he made a splash by designing the office so that every developer had a window and a door. I think they later abandoned the idea, but it felt like the first time someone had actually put real thought into developer's ergonomics when building an office.
I think Tom DeMarco wrote about this in the 80s. Interesting how we've now even managed to make the computer system itself a high-interrupt environment for developers. OTOH, the trade-off between collaboration and focus is a touch one.
I think Tom DeMarco wrote about this in the 80s. Interesting how we've now even managed to make the computer system itself a high-interrupt environment for developers. OTOH, the trade-off between collaboration and focus is a touch one.