Yeah, this guy really raises the correct issue, but doesn't quite phrase it as I would: "The beauty of the Mac as a platform is that Apple doesn’t have to think of every use case and doesn’t have to build out every single esoteric detail in order to enable new features"
Apple doesn't have to imagine every use case for their portable devices; they just have to let developers address them. But they don't; Apple BLOCKS any use case it doesn't imagine. When Apple enabled real apps, a lot us expected all kinds of cool applications that involved the phone talking to other devices. I wanted to write a time-lapse controller for cameras.
But NOPE. Apple locked down (and continues to lock down) the I/O port on iOS devices. This will no doubt continue when they finally slap a "USB" port on the rest of their mobile products. It's "USB" because yeah it'll physically be a USB-C and charge through it, but no way are developers going to have access to it.
Apple even cripples its Bluetooth. And of course there's the lack of a user-accessible file system, and the attendant lack of drag-&-drop file transfer between iOS and computer. I scoff at the arrival of video-editing apps on the iPad, when there's no good way to get gigabytes upon gigabytes of footage onto or off of these things. Not to mention the laughable clumsiness of trying to manipulate tiny controls on a touchscreen with your finger (and hand) blocking your view of what you're trying to work on.
And by the time you're done junking these gimped tablets up with a keyboard and pointing device, you have all of these limitations plus the cost and bulk of a MacBook Air. I'd argue you have more "bulk," in that you have a loose collection of crap that you have to carry around (and charge) instead of a tidy computer.
What Apple should have done is enable the Pencil to work on the (defectively) giant trackpads on its computers. Its failure to do so is baffling and unfortunate.
Apple doesn't have to imagine every use case for their portable devices; they just have to let developers address them. But they don't; Apple BLOCKS any use case it doesn't imagine. When Apple enabled real apps, a lot us expected all kinds of cool applications that involved the phone talking to other devices. I wanted to write a time-lapse controller for cameras.
But NOPE. Apple locked down (and continues to lock down) the I/O port on iOS devices. This will no doubt continue when they finally slap a "USB" port on the rest of their mobile products. It's "USB" because yeah it'll physically be a USB-C and charge through it, but no way are developers going to have access to it.
Apple even cripples its Bluetooth. And of course there's the lack of a user-accessible file system, and the attendant lack of drag-&-drop file transfer between iOS and computer. I scoff at the arrival of video-editing apps on the iPad, when there's no good way to get gigabytes upon gigabytes of footage onto or off of these things. Not to mention the laughable clumsiness of trying to manipulate tiny controls on a touchscreen with your finger (and hand) blocking your view of what you're trying to work on.
And by the time you're done junking these gimped tablets up with a keyboard and pointing device, you have all of these limitations plus the cost and bulk of a MacBook Air. I'd argue you have more "bulk," in that you have a loose collection of crap that you have to carry around (and charge) instead of a tidy computer.
What Apple should have done is enable the Pencil to work on the (defectively) giant trackpads on its computers. Its failure to do so is baffling and unfortunate.