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I remember my old games fondly. There was just a post this week about Tempest using long-term exposures, and found it fascinating.

The thing about music though... it is people communicating with people---stories. Sometimes it able to pull our "heart strings." Ain't no program gonna do that, or at least very few of them. They don't even try for the most part.

A video game is pretty neat of course, but it's typically like an electronic version of the game of Life or Monopoly, maybe a shoot-em-up. Fun for an evening but not moving anyone to tears. To some extent that's a choice of the content producers.




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