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bullen
on July 29, 2023
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Using C++ as a scripting language, part 8
I'm making a Action MMO engine where the game will be coded in C and hot-reloaded with this API:
http://edit.rupy.se?host=move.rupy.se&path=/file/game.cpp&sp...
So far the API is really small and the turnaroud is 100 millisec.
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So far the API is really small and the turnaroud is 100 millisec.