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I usually recommend chrome dev tools to newer colleagues by saying that they are probably the dev tools with the biggest budget. No idea if I am right but so so many features.

That said, 95% of my usual problems can be debugged with the console. Often it is faster, easier to grok and does not interrupt flow as much as a forgotten breakpoint would.

console.time, console.count, debugger; (breakpoint set in code) and $0 (code ref to highlighted html element) are super useful as well. Usually that is enough before manually setting breakpoints

also nice to know: Safari is great for (offscreen)canvas debugging




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