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The "deploy everywhere" saying may feel a bit tired, but before you hate on haXe before having given it a try, NME is a perfect example of what's possible.

I recently wrote a haXe version of "Pirate Pig", a sample game originally written for Enyo in JavaScript. It took me about a day of work to write, and it went straight to webOS, Android, Windows, Linux, Linux 64-bit, Flash, Mac and the iOS simulator.

It would have gone to an actual iOS device, too, but I was too lazy to pull out my iPod Touch.

If you are interested, please feel free to view the game online, in the webOS App Catalog, Android Market or downloadable. All the source code and assets are available, too:

http://www.joshuagranick.com/blog/2012/02/22/nme-game-exampl...

I am very thankful for haXe, which makes the NME project possible. The great part is that it really works.




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