I tried this when Substance was aquired by Adobe. Surprisingly I found it much easier and enjoyable to use. Substance Designer feels very clumsy.
Of course Substance Designer has one unique feature, which is it's integration with Substance Painter. MM has some manual painting capabilities, but it's not a full-fledged painting app.
Material Maker is surprisingly alone in the PBR material department for FOSS, I have started thinking about diving into the PRs just to get it up to snuff with Substance. I can hardly pay for Photoshop, Adobe!
I tried this when Substance was aquired by Adobe. Surprisingly I found it much easier and enjoyable to use. Substance Designer feels very clumsy.
Of course Substance Designer has one unique feature, which is it's integration with Substance Painter. MM has some manual painting capabilities, but it's not a full-fledged painting app.