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"Retina Display" should have a very clear definition. It should refer to resolution at which anti-aliasing becomes unnecessary. Anti-aliasing is rightly classified as a hack placed on top of modern drawing systems, and one of the reasons that many games don't support it out of the box. With a high enough resolution, anti-aliasing technology will become irrelevant.

This is going to be different for each resolution depending on the distance that you view it at, I built a quick image that you can test this on. http://dl.dropbox.com/u/1437645/alias.html Put that on your phone or desktop and see how far you have to step back before the aliasing affect disappears




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