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Hybrid SDF-Voxel Traversal (shadertoy.com)
83 points by michaelsbradley on June 18, 2023 | hide | past | favorite | 4 comments



You can’t have a post about SDF without linking to iq’s incredible articles [1].

See also “Rendering Worlds with Two Triangles” [2], which is such a wonderful title for describing these techniques.

[1] https://iquilezles.org/articles/

[2] https://iquilezles.org/articles/nvscene2008/rwwtt.pdf


I found that useful as I had no idea what SDF was: https://voxel-tools.readthedocs.io/en/latest/smooth_terrain/


I love the SDF technique, it's the purest form of procedural rendering.

Looks great. Code is a bit long for me to digest right now, but I hope to return and check it out some time.


Amazing




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