I have quite a lot of sympathy for Google, but I'd wager 90%+ of people heading down the Canvas path have really shoddy cases for why they're doing it.
I'd also love to see more hybridization. With something like Figma, I both am sympathetic to their use of canvas. But I'd love it if they had a hybrid renderer that could also use HTML as well, with fixed position divs and HTML text. There used to be a slow but steady stream of blog posts on combining HTML and WebGL, some even with nice css3d transforms to make HTML act like a texture, but overall I don't think we've seen much hardcore uptake or attempts.
I'd also love to see more hybridization. With something like Figma, I both am sympathetic to their use of canvas. But I'd love it if they had a hybrid renderer that could also use HTML as well, with fixed position divs and HTML text. There used to be a slow but steady stream of blog posts on combining HTML and WebGL, some even with nice css3d transforms to make HTML act like a texture, but overall I don't think we've seen much hardcore uptake or attempts.