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Interesting. So there will be another 3 version with the following features:

Keyboard input support in full-screen mode

Improved audio support for working with low-latency audio

Ability to progressively stream textures for Stage 3D content

LZMA compression support for ByteArray

Frame label events

ActionScript workers (enables concurrent ActionScript execution on separate threads)

Support for advanced profiling

Support for more hardware-accelerated video cards (from 2005/2006) in order to expand availability of hardware accelerated content

Improved ActionScript performance when targeting Apple iOS (What the??? iOS???)

Performance index API to inform about performance capabilities of current environment

Release outside mouse event API

Refactoring and modernizing the current core Flash runtime code base

Work on the ActionScript Virtual Machine

Updates to the ActionScript language

Doesn't seem like there will be anything new that can not be currently albeit less efficiently.




> Improved ActionScript performance when targeting Apple iOS (What the??? iOS???)

Yes, you can wrap a Flash application with AIR to build it as an iOS app. (This is not the same as a Flash plugin for mobile Safari).

http://www.adobe.com/products/air.html


>ActionScript workers (enables concurrent ActionScript execution on separate threads)

Ha! Been asking for this feature for the last 2 years. Now it's just 3 releases away. What's that like...2 more years?


They switched the Flash runtimes to a quarterly release schedule semi-recently. As mentioned in the roadmap document, the release that will include workers is coming in the second half of 2012. Maybe as early as six months from now, if you assume that 11.2 is coming very soon.




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