This is, in my opinion, even worse than writing straight HTML in JavaScript. Before I get into anything, I just want to point out that with jQuery, you can do the same thing:
I'm not one to condone the over-use of the bloated jQuery, but in this case I sure would.
Anyways, my biggest gripe with this whole thing is the fact that writing any markup in your JS, or anywhere other than an HTML file, is just plain ugly. Beyond that, it's a pain to manage, and totally screws up the whole "separation of duties" paradigm that the web community seems to be quickly forgetting as of late.
Keep your markup where it should be, in your HTML files, because as we all know, HTML is XML and XML is meant to give semantic meaning to data. JavaScript should be a means of transport for data to its relevant structure, not means of giving visual structure to data. Leave that to the HTML and CSS.
Even templating doesn't do it for me 100% of the time and there are better ways. I'm a heavy believer in separation of duties, and any JS programmer should be too. Every time I come across any heavy-handed DOM manipulation in JS I cringe.
As for this article, there's 523637483723526334632 other libraries/frameworks/micro-frameworks that do this same thing, and if you're going to do it, just use what you're already probably using: jQuery. You're probably already abusing it anyways.
Constructing DOM with javascript doesn't preclude the separation of duties. Nothing stops you from separating the presentation logic and the business logic into separate javascript files. In fact I believe this article describes a very viable approach. Especially if one is building a complex highly interactive web-app (as oppose to web-site). The term "presentation logic" has the word "logic" in it. And the best way to handle logic is with a proper programming language.
Actually, if you read between the lines a little bit, what the article suggests is somewhat analogous to a viewmodel/presenter. Creating an entire DOM in the way suggested would be bad form, but creating an abstracted viewmodel then transforming it programmatically is actually quite elegant.
Viewmodels let you use the same skeleton structure for different mediums. You can take a viewmodel and generate a native (read "app") interface easily, as long as you have transformations from abstract viewmodel to concrete view. Of course that would require the ability to compile Javascript to native on your platform of choice, but I don't think that is a pipe dream.
The best possible way? Well, that's not true at all. In fact, that was even faster* than whatever method this article was talking about (genDom).
Either way, my point wasn't to say 'just toss it all over to jQuery!' My point was, if you think this technique is cool, you're probably using jQuery and you could've been doing this for years. Years!
Anyhow, this is a huge deflection from what I was really trying to convey. Basically, I don't think this (the 'sugared dom' method from the article) is solving anything. HTML should define your markup and JS should just be filling in the blanks (and not creating them).
*Please note that I do realize my DOM creation was particularly minimal (however, hardly differing from the 'sugared dom' test mentioned in the article) and is hardly a sufficient test. Really, I just wanted to show that you'd have to be doing a ridiculous amount of DOM manipulation to see any significant drop in performance.
My browser does 10,000 operations / second with innerHTML, and 15,000 operations / second with DOM. In every ajax application I've ever made, this is negligible, compared to latency, server processing time, and downloading time.
I guess this saves you 1ms for every 30 elements you create? I'm sure there are some cases I'm missing where this might make more of an impact, but from my understanding of the article, this looks like a pretty small improvement.
Keep in mind, not everybody is running a desktop browser with that sort of cpu horsepower behind it.
Half of the iPhones ever sold - something like 80 million devices - are pre iPhone 4. There are a lot of low end Android devices on the market _right now_ with worse browser performance than an iPhone 3 (I've got a <6month old Huawei U8110 here as an example). Sure, top-end Android devices compare well against an iPhone4S (I'm pretty impressed with the Galaxy SII I've got here), but the bulk of Android devices in the wild are not late-model-top-end devices.
I had to drop an entire development branch from a project late last year due to insufficient performance of mobile device on-handset ajax. (We fell back to on-server html rendering and innerHTML updates, and even _that_ is annoyingly slow to me on low-end phones.)
And unless you have gathered data showing otherwise, this _probably_ really does apply to you. I was collecting some mobile use data last week - across ~70 websites that I've got Google Analytics access to, the average mobile visits was 14%, and the peak was just over 28%. This was across a range of markets and a variety of levels of "mobile friendliness" of the web design. (Biggest and probably most obvious takeaways from that exercise: B2B sites are a standard deviation or more below average for mobile visits, personal/leisure B2C sites up to one or two SD's above average. 80+% of mobile visits exit on a page with contact details - a phone# or address.)
In mobile HTML5 apps _everything_ matters. I spent a significant amount of time building HTML5 apps that mirrored native UI almost perfectly and the primary issue with such an interface was that loading took forever the first time you open the page/app (but was natively-fast thereafter). If you're caching the app offline then JS performance (and moreso CSS performance) quickly become the bottleneck in app usability (because of the huge startup costs of setting up the page on the order of 10 seconds for something your desktop loads instantly).
I thought this was going to be about a data binding template system like AngularJS or Knockout. Those are truly "better than templates", whereas this one is questionable.
I have a library for this sort of thing (but without the HAML-style # and . niceties :-/) which can also output DOM Elements or HTML (escaped by default) from the same code by flipping its output mode: https://github.com/insin/DOMBuilder
The output modes are implemented as plugins, so you can also add other sorts of things, like the template mode I'm in the progress of writing, with template inheritance and the like.
Bretthopper's comment about the readability is spot on, though - you have to start using comma-first pretty quickly or you will go mad getting commas in the right places, and you're never going to get a designer writing these things.
The good thing about it is that since your templates are written in code, it's trivial to share them between client and server - this example app can also be clones and run on Node.js, which uses the same templates to serve full pages when you hit any URL and works as a forms 'n links webapp if you disable JavaScript in your browser: http://jonathan.buchanan153.users.btopenworld.com/sacrum/fra...
Yes, it's perfect for building templates in code based on an object defining your templating API - code which is run once at startup with little or no assignment and no ambiguity between the contents of the context object and anything else, e.g.: https://github.com/insin/sacrum/blob/master/fragile/lib/frag...
You could easily go back and plug in use of a single-letter variable instead of the implicit context object after the fact, but it's nicer to work with while you're building stuff up.
Hey man I think its pretty cool, I'm using it to replace my default shorthand to document.createElement. Added a handy dandy outputStrings mode so i can run it in node.js without a dom. Check it out $el is it, plus uses $node for the string output mode https://github.com/andrewluetgers/loot
I get that what you're trying to do is keep it syntactically correct javascript, but just in case, have you looked at HAML [1] and/or Jade[2]? Both templating languages that allow you to write HTML in that kind of way. Even less syntax than what you're writing there.
I guess you have the overhead of the template language and rendering them though still.
What I'm looking for is a way to easily create single DOM nodes, not a full templating language.
HAML and Jade assume that you have static pseudo-markup defined upfront and you just fill it with data, this approach is not suitable for apps that are doing heavy DOM manipulations (e.g. SVG editor, text editor, sophisticated widget toolkit).
This is an interesting approach. One downside is that it's much less readable than the Handlebars template. Using Coffeescript for the "templating" functions would actually clean it up a lot.
items = [ 1, 2, 3, 4 ]
el 'div#message', [
el 'a.biglink', href: 'http://www.google.com', [ 'A link to Google' ]
el 'ul',
el 'li.item', [ "#{item}. Item" ] for item in items
'There are lots of items'.localise() + '. ' if items.length > 1
'This is just plain text. <script>I have no effect</script>' ]
What concerns me about generating HTML clientside is the impact on accessibility (WACG and the likes). How would screenreaders handle these techniques?
The DOM is a live object while a string can be sliced and compiled in a function.
If you run a template once, either to generate a form or a simple list, the DOM is faster than innerHTML.
But if you need to repeat a template(loop), use partials or recurse, interpreted DOM manipulations will become a degree of magnitude slower than a compiled function concatenating strings.
Quickly slow enough to loose the snappy effect of client templating.
A compiled function only gives you a really fast string creator. It doesn't make the innerHTML call any faster than it is (which is really fast, but slower than the DOM).
You can also use cloneNode to cache frequently reused DOM snippets.
The creation of a complex DOM tree(nested loop, partials, recursion) is what is slow compared to string concatenation. The injection time of the string need parsing, and will take a bit longer. But in total less time than DOM manipulations.
I'm trying for a few months now to remove the last innerHTML bits of pure.js and haven't figured out a way yet to make it as fast.
When I do this, I do it with Kris Zyp's put selector [1]. Creates new elements, modifies existing ones. It's the only DOM manipulation API I like besides jQuery.
This reminds me of HAML. I've never really seen the benefit of adding a layer that doesn't really add much onto something that is well-known and thus easily maintainable.
Performance benefits seem mostly irrelevant, as pointed out by others.
I didn't see the point of HAML - until I used it. I'm a complete convert now: the syntax is just so superior to being productive in markup for me. In my current app I'm including a small ember app, having to write straight markup for handlebars (hamlbars is a bit awkward) is painful compared to how quickly you can produce markup with HAML.
Personal preference of course, but to me the difference is night and day in terms of my productivity with producing markup.
I seriously think you're overstating the technical debt incurred by HAML. The docs aren't the best - they cover stuff, but are hard to navigate sometimes - but the actual language has a very shallow learning curve in my experience picking it up myself and bringing front-enders up to speed with it when I work with them on projects.
Oh, sure, learning it is pretty trivial if you know CSS. But there are a lot of hidden things, like cutting + pasting snippets of code from the Text Editor to/from the browser/jsfiddle/wherever, providing code samples on Stack Overflow, etc etc etc etc.
I think they made the right call when they went SASS -> SCSS for these kind of reasons. I know that coverting CSS blocks into the equivalent SASS was one of my least favourite things :)
$('<div id="foo"><span>bar</span></div>').appendTo('.baz');
I'm not one to condone the over-use of the bloated jQuery, but in this case I sure would.
Anyways, my biggest gripe with this whole thing is the fact that writing any markup in your JS, or anywhere other than an HTML file, is just plain ugly. Beyond that, it's a pain to manage, and totally screws up the whole "separation of duties" paradigm that the web community seems to be quickly forgetting as of late.
Keep your markup where it should be, in your HTML files, because as we all know, HTML is XML and XML is meant to give semantic meaning to data. JavaScript should be a means of transport for data to its relevant structure, not means of giving visual structure to data. Leave that to the HTML and CSS.
Even templating doesn't do it for me 100% of the time and there are better ways. I'm a heavy believer in separation of duties, and any JS programmer should be too. Every time I come across any heavy-handed DOM manipulation in JS I cringe.
As for this article, there's 523637483723526334632 other libraries/frameworks/micro-frameworks that do this same thing, and if you're going to do it, just use what you're already probably using: jQuery. You're probably already abusing it anyways.