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I did enjoy Factorio (and also Mindustry) a bit. For Factorio a lot of the fun seems to be in really optimizing the heck out of your factory, which I didn’t really enjoy as much, so it was only good for like one or two playthroughs for me. One or two fun playthroughs though, no complaints.

It is sort of funny, I do enjoy optimizing, but in a game I prefer setups where you have to kinda intuitively optimize by your gut rather than really tweak things. The 50-80% efficiency range, rather than hitting those 80-99% targets, so to speak.




There are a few playstyles, both modded and unmodded, that will allow for more of the "we're under attack!" panic and less optimisation of your factory.

Ramping up the number of biters in an unmodded world (deathworld) can be really fun.

Modpacks like Warptorio 2 add a very different dynamic but has that same frantic feel.


I’ll have to check that out, the adding to the time pressure would, I think, probably be a big improvement.


You don't need to get in 80%+ optimization in the slightest in factorio. The jankiest factory in the normal difficulty settings in the end will get there just fine.

But in vanilla yeah, if you don't enjoy optimization for sake of optimization and building bigger there is not that much more to do once you played it once or twice.

There are few more directed mod/modpack experiences to play, but they generally also add complexity to the build and not everyone enjoy figuring out complex builds for that.




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