This will remain to be seen for a decent amount of time. Generative AI is pretty far from making games as good as the new Zelda without a lot of human work involved (hopefully in the short term we see an indie renaissance).
Given the results I’m seeing generating individual meshes, textures for characters, less than 10 years and everyone will be generating their own stash of Pokémon to randomly distribute around a digital world.
Even with the ornate stable diffusion, mid journey, and all the rest I use, it’s far easier to setup than a Linux project was 10-15 years ago.
A few more iterations on nerfs and the proper porcelain is all it seems like we’re waiting on to me.