I know its difficult to be objective, but could you somehow explain in which way it is more popular ? I ask because I'd be happy to contribute my emulator as a core to RetroArch but I'll do it only if I know it will increase the number of my users significantly (which will be quite easy to be honest :-) ).
> I know its difficult to be objective, but could you somehow explain in which way it is more popular ? I ask because I'd be happy to contribute my emulator as a core to RetroArch but I'll do it only if I know it will increase the number of my users significantly (which will be quite easy to be honest :-) ).
It's so obviously true that it's difficult to know where to begin "proving" it. I guess the easiest way is to refer to all the emulation-adjacent projects which essentially rely on RetroArch for the majority of their intregations. LaunchBox can spin up any emulator, but by default it recommends (and auto-configures) RetroArch for all RA-compatible systems. RetroAchievements.org used to only support a few standalone emulators, but once it added RetroArch it blew up in popularity and nowadays the documentation basically just points you to RetroArch. There are entire hardware platforms like RetroPi that rely on RetroArch. The list goes on and on.
It's impossible to do almost anything in the emulation ecosystem without bumping headfirst into RetroArch at every turn.