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Apple's commission could very well be on the basis that they create and maintain the APIs, libraries, and GPU that enable the developers to distribute on iOS at all.



They sell you the hardware and your copy of the operating system when you purchase a phone. What software you run on it should not be Apple's concern.


but if you run on their OS and use apps that take advantage of iCloud or push notifications or any host of apple services, none of that is free. those apps are getting tools and support and features as well as OS APIs to use.


> none of that is free.

Then charge people for it. Developers are the people enabling and exposing this functionality, not the ones using it. Apple gives away the Apple services and iCloud functionality to all of their users - if these are expensive then it makes no sense to charge the developers for it. By your logic, this "expensive OS" theory should be amortized by an iOS subscription service - but it's not. Apple chooses to develop iOS, it is not democratically compensated somehow by the success of the App Store.

Orwell himself warned of the "perversions to which a centralised economy is liable", maybe the company that spoofed 1984 should take it to heart. The optics of the world's largest business doubling-down on their right to control what their customers use is a bit dystopian, if I say so myself.


For iCloud I don’t see how that makes sense. Everything is stored on the user’s account which they pay for.

They can use similar a similar pricing for push notifications which is offered by other providers. Would be perfectly fair.


If you have to sign a legal contract entitling Apple to a commission in order to ‘publish’ an app which can be side loaded then yes.

If it works the same way as it does on Android then they can’t really demand you to share your revenue .




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