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Touchy.js - light-weight touch event library (github.com/jairajs89)
71 points by rodion_89 on Feb 4, 2012 | hide | past | favorite | 10 comments



I like some of those abstractions, like the finger vs. hand and one/two/... fingers.

Apple doesn't seem interested in playing ball with the W3C to standardize touch events:

http://www.w3.org/2012/01/touch-pag-charter

Presumably for that reason, the touch model Microsoft has for Windows 8 looks very different than the Webkit model:

http://msdn.microsoft.com/en-us/library/hh673557%28v=vs.85%2...

So anyone wanting to use touch events cross-platform will need some sort of shim layer for them. Maybe Touchy could help there?


For anyone who cares, I rewrote most of the library an hour ago to eliminate some inconsistencies during multi-touch events. Usage has not changed at all.


Awesome. I've been needing a simple way to distinguish between a tap and a swipe/drag - i.e. activate a thing if the user taps a <div>, but not if they touch a <div> but swipe away - and using the finger.end data should work quite nicely.


That's fantastic. I love the way you implemented multitouch with an object. Very simple.


Very cool, but I'd like a simple library which gives the basics of tap, touch and hold, touch and move, or something that easily recreates the general click functions.


I only started this yesterday, but I do intend to build those kinds of functionalities into this library later.


very cool, you're off to a great start.


Nice work on this. I'll be keeping an eye on it for sure. I've got some apps that can use it.



Nope. Lighter-weight (1.13kb compressed). No dependencies (ie jQuery). I wrote all the code.




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