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> all mazes being two pieces

This is true for mazes with only one path from start to end. Each additional path necessitates a separate piece (path permutations nonwithstanding)




> mazes with only one path from start to end

One of my favourite bits of trivia: it is this property (being "unicursal") which leads to a maze being more specifically characterized as a labyrinth.


That's interesting, but it's a weird definition. In the myth of the Minotaur, the labyrinth Theseus is trapped in surely must have branches (or he wouldn't need a ball of thread), so it doesn't fit this definition.

Wikipedia[1] also notes this contradiction:

> Although early Cretan coins occasionally exhibit branching (multicursal) patterns, the single-path (unicursal) seven-course "Classical" design without branching or dead ends became associated with the Labyrinth on coins as early as 430 BC, and similar non-branching patterns became widely used as visual representations of the Labyrinth – even though both logic and literary descriptions make it clear that the Minotaur was trapped in a complex branching maze.

[1] https://en.wikipedia.org/wiki/Labyrinth


You could say the English language is...

Puts on sunglasses

A-maze-ing.


He says that in the video...




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