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mostly games for myself but I've also needed it for various weird programs that some professor decided we should use for some homework.



It's decent for games on MacOS now too. In particular I was looking at it for playing some FTL mods that are only shipped as windows binaries natively on MacOS a year or two ago (in the end I ended up using Codeweavers Crossover, but I think that the limitations that made me choose Crossover have since been fixed in Wine). I see that a Codeweavers dev is present in this thread (Hi guys, great product, thanks for helping make Wine what it is).

I think that there's still a ways to go for Wine on MacOS at least, like for instance I don't think playing No Man's Sky on MacOS via Wine is viable (or at least it wasn't when I tried a few years ago). I think that's more a limitation of the graphics API MacOS uses though. Supposedly a native port is on the way anyway.




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