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This whole thread has me re-evaluating my prior assessments of "Ender's Game" and the Mind Game it described.

When the book came out I was a child programmer and I had total contempt for the idea that a player could just decide to burrow into the eye of the giant and that the engine would generate a result.

I was used to Sierra games where you'd click an inventory item on something you saw and the game would tell you "there's nothing useful you can do with that."




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