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AdmiralAsshat
on March 7, 2023
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Show HN: NESFab – Programming language for making ...
Does this language have support for being able to save the game's state into a simulated battery a la Legend of Zelda/Metroid?
pubby
on March 7, 2023
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There's no built-in support for that, but you can still do it. Nowadays flash memory is used rather than battery stuff, but the idea remains the same.
noobermin
on March 7, 2023
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Sorry for the nitpick but Metroid did not have a battery pack and used a password system.
eru
on March 8, 2023
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On NES. On Famicom it saved to disk.
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