Hacker News new | past | comments | ask | show | jobs | submit login

Does this language have support for being able to save the game's state into a simulated battery a la Legend of Zelda/Metroid?



There's no built-in support for that, but you can still do it. Nowadays flash memory is used rather than battery stuff, but the idea remains the same.


Sorry for the nitpick but Metroid did not have a battery pack and used a password system.


On NES. On Famicom it saved to disk.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: