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I still don't understand how the game is driven itself, maybe this is more for people who are already familiar with bridge Sims?

Do you purchase campaign models and then have a virtual dungeon Master interact with all the players to present scenarios in more of a DND style?

Or is this kind of stuff automated and there are levels that are connected to the bridge sim?

EDIT: never mind I read the article itself, I don't know how early in development this is but some kind of demonstration would go a long way towards promoting this project even if the demonstration is bare-bones and impromptu.




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