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Fun, but hard to listen to for more than a few minutes. Slow and repetitive, and full of factual errors.



Imagine this in a future GTA game where the news loop is closed and self generating. Endless radio content and commentary based on havoc in the city, winning online gambles etc.


It'd be fun if you could call in to the radio and they respond to you though. Or if they respond to events happening in game.


An actually good use for this tech


Yeah and

``` That's all for the weather report. Now we have some breaking news. A maniac has stolen a tank from a military base and is leading the police on a wild chase through the city streets. We have our reporter on the scene with more details. Stay tuned for this developing story. ```


Or a GTA game where the game content itself is generated.


Not sure if what you’re describing couldn’t be also done with audio snippets and good splicing


Pre-programmed common stuff sure which many games do as they can tell where you are, vehicle in and any weapons used etc, steal a (police car|military jet|ambulance) etc and they can craft scenarios using audio for those but for more natural random somewhat unpredictable stuff you would have endless combinations that need to be accounted for. It would have to act in response to a bunch of actions so not feasible.

A good example is Mortal Kombat where each character has several lines for every OTHER character (https://www.youtube.com/watch?v=L85QApISlvA) they are about to fight, that's a LOT of voice work as opposed to using the character lore and their history and or relationship with the opponent to come up with something fresh that's (witty|snarky|sad) to say etc.


Yes but this stuff is taking 100 gigabytes per game

Once we get flexgen running Llama (or some other combination of optimizations) there will be no audio files and these LLM’s can be run client side on consumer hardware

probably as a shared resource at the OS level


Exactly, imagine every NPC just has some ai generated backstory, personality traits, dislikes, habits etc and then these interact with some other NPC or group with same and they use these to have natural flowing convos. Now imagine debates with groups that learn and have the possibility to "evolve", I'm getting a mix of Red Dead Redemption and Dwarf Fortress here for content, the possibilities are endless.


Just like a human podcast




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