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It's definitely viable for 2D -- I'm 100% sure on this. The biggest factor holding people back is the hesitancy for a professional developer to leave something like Unity. That won't matter to the 1-2 person teams.

As I have no aspirations of working professionally in games, I'm using Godot. If I did have such, I would probably be in Unity or Unreal just for the opportunities. As of right now...today.




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