> I feel that having UTF-8 in source code brings more risks than benefits. [0]
While this is a really fun theoretical attack, has this ever been encountered? A such patch would have to go trough a diff anyway before being accepted. And certainly a "comment" that looks like code has a high chance of getting rejected?
Does it make sense to restrict this feature (that is useful to everyone in the world, except those who only speak English) on account of a very theoretical risk?
Just in Italy, it can be written as: fidanzata, zita, morosa, ragazza, picciotta. Certainly the accent isn't the main problem here? Do you want to eliminate all synonyms? All languages other than English?
> I couldn't type it on my QWERTY.
Have you encountered this situation often? If so, just remap your keyboard.
I, for example, have a "w" key that is mostly used in shooter games, since the letter doesn't appear in my language.
> And yes, I know that there are codebases which are non-English, and not even Latin. Those are very valid concerns to which I admittedly have no answer to.
Perhaps allowing unicode in source files could be a solution.
Yes, please mr I-Only-Speak-English, enlighten us. /s
> I feel that having UTF-8 in source code brings more risks than benefits. [0]
While this is a really fun theoretical attack, has this ever been encountered? A such patch would have to go trough a diff anyway before being accepted. And certainly a "comment" that looks like code has a high chance of getting rejected?
Does it make sense to restrict this feature (that is useful to everyone in the world, except those who only speak English) on account of a very theoretical risk?
> Next to those additional risks it also limits discoverability if `fiancee` now is written as `fiancée`
Just in Italy, it can be written as: fidanzata, zita, morosa, ragazza, picciotta. Certainly the accent isn't the main problem here? Do you want to eliminate all synonyms? All languages other than English?
> I couldn't type it on my QWERTY.
Have you encountered this situation often? If so, just remap your keyboard.
I, for example, have a "w" key that is mostly used in shooter games, since the letter doesn't appear in my language.
> And yes, I know that there are codebases which are non-English, and not even Latin. Those are very valid concerns to which I admittedly have no answer to.
Perhaps allowing unicode in source files could be a solution.