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> Microsoft is definitely pivoting towards making most of their money from their subscription game pass

I'm not convinced this is going to be a winning strategy. It clearly doesn't work for TV/Movies. I'm not kidding. The model of "grow as fast a possible" means low prices and lots of content. Once the bean counters show up, the prices go up and content development becomes a trickle. Look at Netflix. By that point, it is way easier to launch a product with preorders to pay off investment. Microsoft's key play will be that they own the console and can force game pass/etc but seemingly, gamers prefer the other platforms so they may run. If Valve builds a living room next-gen console from Steam OS, they may have the most well-liked platform for devs.




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