> And people don't complain as much about those two
Why do you opt to label plain descriptions of Rust as being difficult as 'complaint'? There's nothing inherently wrong with something being difficult to learn. Au contraire, I would have thought, unless the difficulty is unnecessary, which isn't something I've seen levelled much against Rust. The Rust Foundation has 'Flattening the learning curve' [sic] on its 2024 roadmap: https://blog.rust-lang.org/inside-rust/2022/04/04/lang-roadm.... Is that a 'complaint', or just a reasonable response to an empirical reality?
The complaint, inasmuch as there is one, is against the loud subsection of the Rust community which swamps any reference to Rust's difficulty with "no it's dead easy! You're just wrong!" (they leave the 'and probably thick' as an obvious inference, stiffly maintaining the rictus).
Why do you opt to label plain descriptions of Rust as being difficult as 'complaint'? There's nothing inherently wrong with something being difficult to learn. Au contraire, I would have thought, unless the difficulty is unnecessary, which isn't something I've seen levelled much against Rust. The Rust Foundation has 'Flattening the learning curve' [sic] on its 2024 roadmap: https://blog.rust-lang.org/inside-rust/2022/04/04/lang-roadm.... Is that a 'complaint', or just a reasonable response to an empirical reality?
The complaint, inasmuch as there is one, is against the loud subsection of the Rust community which swamps any reference to Rust's difficulty with "no it's dead easy! You're just wrong!" (they leave the 'and probably thick' as an obvious inference, stiffly maintaining the rictus).