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Another similar example, blowing into the microphone would spin the title name around on 3ds games (and poking/blowing at random things in game would sometimes do fun stuff too!)

Those tiny details and fun little things here and there are what people remember in 10-20 years. I wish developers did them more




I suspect these things happened because of waterfall development style. If you finish the product with time before the launch date, you can add in some fun.

Now, everyone uses Agile-ish, and software is NEVER finished. You always have a backlog. Those are always going to be more important to your PM than an Easter Egg.




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