Yes, the term "Mixed Reality" had some academic use going back that far, but I'd interpret that article and its citations quite differently.
These early MR references use the term to mean a spectrum from "Augmented Reality" to "Augmented Virtuality". The AV term never really caught on, and the Wikipedia link for AV [1] actually just redirects to their page for MR [2]. I can't think of many notable examples of AV at the moment, though something like "Mario Kart Live: Home_Circuit" [3], as mentioned on the Wikipedia page for MR [2], might fit the bill, in the sense that reality is being used to augment the game. Uses of haptic feedback in VR might also count as AV.
This usage of MR has nothing to do with how Microsoft began using the term. It's almost as if they embraced an academic term for the sake of marketing, extended the meaning, and successfully extinguished the original academic definition.
These early MR references use the term to mean a spectrum from "Augmented Reality" to "Augmented Virtuality". The AV term never really caught on, and the Wikipedia link for AV [1] actually just redirects to their page for MR [2]. I can't think of many notable examples of AV at the moment, though something like "Mario Kart Live: Home_Circuit" [3], as mentioned on the Wikipedia page for MR [2], might fit the bill, in the sense that reality is being used to augment the game. Uses of haptic feedback in VR might also count as AV.
This usage of MR has nothing to do with how Microsoft began using the term. It's almost as if they embraced an academic term for the sake of marketing, extended the meaning, and successfully extinguished the original academic definition.
[1] https://en.wikipedia.org/wiki/Augmented_virtuality
[2] https://en.wikipedia.org/wiki/Mixed_reality#Augmented_virtua...
[3] https://en.wikipedia.org/wiki/Mario_Kart_Live:_Home_Circuit