Hacker News new | past | comments | ask | show | jobs | submit login
Why big companies fail to keep talent (forbes.com/sites/ericjackson)
119 points by vm on Dec 15, 2011 | hide | past | favorite | 67 comments



VladRussian, if you're reading this, you've been hellbanned. You just commented on this story an hour ago, so I figure maybe you'll pop back in here and see my message.

You probably don't know me, but you are someone whose name I recognize, and whose comments I've enjoyed over the past 2 or so years. Very sorry to see this happen to you, and for no apparent reason that I can tell. Maybe you'll get reinstated, or maybe you'll leave for greener pastures -- but either way thanks for trying to make this place a little better.


thanks for letting me know, and i appreciate your kind words. When HN pages started to load slow - "slowban" - i guess it was a "big T" for "time to go" :) for me which i didn't recognize.

> for no apparent reason

When i downvoted several PG supporters and upvoted several opponents - zedshaw and the likes - in the yesterday's "Trolls" thread it seems it was the last drop :)


Actually you got autobanned for including a link to a site that spammers had been promoting in comments.

http://news.ycombinator.com/item?id=3350300

Someone just sent me an email pointing out your account had been banned, presumably by mistake, and I just unbanned it. Sorry about that.


Thank you. Sorry for the ban reasons guesswork in GP.


Why does someone with a 2 year positive history get auto-banned for one bad comment? Shouldn't the ban bots be smarter than that?


Can you still see his post? I have showdead on and see no comment on this thread or on http://news.ycombinator.com/threads?id=VladRussian. Perhaps hellbans have finally begun to hide themselves from showdead?

edit: it appears it's only because showdead doesn't work for hellbanned accounts. nice. (for reference: http://news.ycombinator.com/threads?id=lookhard)


How do you know if someone has been hellbanned?


Set "showdead" to yes in your profile and then see whose comments are dead right after being posted.


Another biggie is a failure to pay market rates for existing employees.

If you stay at a company, they will give you some fixed pay increase, perhaps tied to your annual review. After a few years, your pay could get seriously out of whack with the market.

Many companies have a policy of only fixing such problems after the employee gets an external offer. Of course, by the time the employee gets the external offer, they are pissed at their current employer about being underpaid, so they leave.

tl;dr; pay your employees market rates, or plan for turnover of employees experienced in your own practices.


Oh boy that's a biggie here. Last year the raise given for "exceeds" was around 1% - 3%. For comparison, inflation is running at about 5% in the UK, so effectively if you work as hard as you can, you still get a pay cut.

Currently, I'm interviewing new hires who will be roughly a paygrade below me. They will start with a 10% higher salary than my current.

Needless to say, I'm not a happy bunny. Sadly, there aren't that many software companies here, so I can't easily move jobs.


yep, this just happened to a coworker of mine who had been with the company 5 years. He just got an instant $15K raise by joining a new company.


> If you stay at a company, they will give you some fixed pay increase, perhaps tied to your annual review. After a few years, your pay could get seriously out of whack with the market.

This. In my experience, especially applies to H1-B employees or any employees who are perceived to be unlikely to leave. One downside is that, lowering the average salary of all employees makes hiring new employees (at current market rates) difficult. Thus begins (or continues) the downward spiral.


A pretty decent list. In addition I'd add that company's often find it hard to detect when they've changed in a way that drives away top talent. A company can make a few boneheaded changes in a single year that has already caused all of their top talent to irrevocably make the decision to leave. But it may take months or years for them to follow through on that. And it may take years for the impact of losing top talent to be felt. In the meantime the company could still continue growing and even increasing its profits. It's only when the company finds that it can no longer execute on new projects nearly as effectively as it once did that it feels the impact of that lost talent.


So here's a question I have been battling with for weeks. Some of these things are definitely things that are wrong with the system, but how reasonable are some of these other points? Like wanting to work on interesting projects, wanting to work with smart people, etc. Is it selfish to want a lot of these things? I quit my job a few weeks ago because of some of these reasons, and I can't help but think that maybe sometimes you have to just live with some stuff.

I guess what I'm asking is where is the line between being that guy who's always fighting management and being a yes-man? And are all of these things really actionable issues?


One thing that has happened with me is, as I progress, my expectations about what is reasonable have changed.

I used to get really unhappy about being asked to just "get a quick fix" out the door. At my next job, I wasn't nearly as internally angsty about this, given that there is a tradeoff between what the business needs ("this bug needs to be fixed now so that merchandise can arrive by Christmas") and core engineering.

I often wonder, then, if my previous position would have been less stressful to me had I a different expectation about the tradeoff between engineering-vs-business needs. To me, working with smart people was something I wouldn't compromise on. But doing non-interesting bugfixes? Less of an issue than it was previously.


Many of them are. Firing people who should not be there for example, culling the middle management horde always helps.

Living with stuff is needed I think as long as you have some sort of hope, once the hope is gone person checks out and will leave or turn into dead weight himself.


Let's not pretend this only happens in "big" companies. Any company who's headcount grows to more than five tends to make the same mistakes especially if they're run by inexperienced start-up entrepreneurs.


I don't really agree with any of these things. I'll go over them point by point and then add my reasons.

First is the issue of bureaucracy. This doesn't matter to me; it's hard to get individuals to do things, and it's hard to get big corporations to do things. If you want something done, do it yourself. Remember, the same bureaucracy that won't upgrade your Linux kernel is the same one that would be in charge of punishing you for doing it yourself. So don't fear the consequences of actions; if something feels right, just do it. (The one procedure that we can get our sysadmins to do here is to reboot a machine. So we have a "firewall rules" script, writable by developers, that is run from rc.local. If we really need some package installed, we do it from that script and then request a reboot. Against "change control policy"? Probably. Do I care? No.)

Next is having good projects. I suppose this matters for some people, but at the end of the day, I find pretty much everything programming-related interesting. If someone wants me to manually edit a billion records, or something, that's simply not going to happen, so nobody asks. You can't be afraid to push back if someone wants you to do something that you'll hate doing. Nobody wants you to hate your job, after all.

Performance reviews are always stupid. I've never seen the point of them. The people doing the reviews don't know how to program and don't take input from programmers, so the review boil down to random guessing. Which is fine, because a good review gets you no raise, and a bad review gets you no raise. It's just a big waste of time. (I get "meets expectations" every year, because they can only give out one "exceeds expectations". I mostly find it hilarious because I'm consistently in the top of the list of edits to our company-wide source repository. If being the top 10 in a 75,000 person organization is "meeting expectations", the expectations are a little high, I'd say. But that's OK, because management doesn't even know what edits or source control is.)

Strategic priorities are amusing. A bunch of people that know nothing about business or software will make lists of important-sounding things. The reason you are considered "top talent" is because you know this is bullshit. Ignore the todo list and work on what you think is important. (Same goes for the next point, being told how to do your job. If your management can't do the job, how can they check that you are doing it their way? They can't. So do things right.)

"Top talent likes top talent." That I can agree with. I know people can't be fired from big companies, but I wish they could be indefinitely suspended with pay. ("We'll pay you to STOP CHECKING IN CODE.") Then the three people with a clue wouldn't have to waste their time reverting the mistakes of the people trying hard for a good performance review.

The next three things boil down to how management works at big companies. If you are a really amazing programmer, they're not going to make you a manager. That's because they need programmers, not managers. So managers end up being blown-up programmers with enough people skills to get promoted. That means they make decisions with people skills rather than with programming skills. In order to get buy in, you have to "play the game", that is: don't treat it like your glibc mailing list, treat it like you're trying to get someone to date you. Be nice, say how your idea will unify teams, etc. People that can't understand details don't want them. Play to their people skills side, and everything will work our for the best. "I heard about this project and implemented it over the weekend" also works.

Anyway, I think the biggest problem is work environment and pay. I can get a 50% raise if I quit and go somewhere else. I can get a 2.5% raise and 20% bonus if I stay. The economics tell me to leave. You can't beat the economy. Same goes for work environment. I don't really believe that a top 5 corporation can't afford a 30" monitor for me. Stop lying and buy me the shit I need to get my job done. (The reason they don't want to buy people expensive equipment is because most people don't do any work. If those people see the three good programmers with bigger monitors, they'll want them too, just to feel good about their dick size. This goes back to the problem of not being able to do performance reviews properly.)


Honestly, this sounds horrifying. Yahoo (which everyone uses as a "poster child" of Silicon Valley company losing people) is orders of magnitude better than this in terms of projects, management, compensation and getting rid of bozos. E.g., your performance reviews (after which you get raises) are done by other programmers, your immediate manager (and his manager) are programmers, there is a career path for programmers (with compensation and responsibility to match management), etc...

You really should consider going elsewhere: I can show you places within a five mile radius of Downtown Mountain View (or SOMA, or The Mission in San Francisco, if you don't like suburbs) that not only do all that (that is the bare minimum) but also, e.g., write production code in Haskell (or whatever else that you're interested in).


I am supposed to start at Google on 1/3. Not 100% sure because I'm trying to extract more money (and don't really want to move to New York).

But the reality is: you can let your soul be crushed by evil, or you can like the likeable parts of your job and ignore the parts you don't like. It is sometimes fun to be smarter than everyone else, after all.


1) Don't prematurely optimize for salary, your market value increases vastly by having worked for Google. In addition, the bonus and RSUs have actual value, and you'll undoubtedly get raises if you think your initial offer was bad.

2) I'd hate New York also, but you're not moving there for the rest of your life. I know people who've moved from Mountain View or San Francisco offices to Seattle offices, and vice-versa while staying at Google. The Cambridge Office is quite nice as well.

I personally don't like Bay Area at all (San Francisco is disgusting, rest of Bay Area feels like you're stuck in a bad 70s movie), but there are only a few metropolitan area where software engineers are appreciated.

3) Just do it: I saw your comments on this site, I saw your Github repositories. You'll find actual culture fit at Google, something you won't be able to appreciate until you actually have it (or, on the flip side, as I found out myself -- until you've lost it and found it again).

Just don't use working at Google as an excuse to stop working on personal projects.


Thanks! :)

I don't really care if working for Google increases my market value, since I'm not sure I would want to leave Google once there. So it makes sense to me to get salary sorted out now, and then move to Google. If I passed the interview once I can probably do it again.

The reality is, if I didn't have to move, I would have accepted Google's offer instantly. But New York is expensive, and moving is a huge pain, and so the value isn't there to make me think, "yes, I must do this". I don't want to coordinate movers and look for apartments; I want to ride my bike and write software.

(Something that was strange about the Google negotiation process was that they only tried to match Amazon's Seattle offer; they never asked me what I wanted in order to move to New York. Take it or leave it, not negotiable. So if I can get what Google offered me from my current employer, it works out better for me in the short term.)

Edit: as it turns out, my current employer "can't" match my offer at Google. So, I'm moving to New York :)


Don't let anyone tell you that NYC is a bad place to work. You will have a much shorter commute, much more to explore in your city, and have a diversity of people around you here that aren't all in web companies. If you are dedicated and put effort into it, you can find a cheap place to live as well. The Google office here is also the real deal: plenty of big projects based in NY :)


Congratulations. You will enjoy what you do at Google, and if a short/easy commute is what you're after, you'll like New York.


Have you considered the SF Bay Area?


"Top talent likes top talent." That I can agree with. I know people can't be fired from big companies, but I wish they could be indefinitely suspended with pay. ("We'll pay you to STOP CHECKING IN CODE.") Then the three people with a clue wouldn't have to waste their time reverting the mistakes of the people trying hard for a good performance review.

You hit the nail right on the head. I used to say this all the time when I was working for Oracle. There were plenty of people who weren't even contributing nothing - they were forcing the competent people to take time away from real work to fix the bugs these people caused. Negative value, indeed.


I've known more than a few of these:

http://en.wikipedia.org/wiki/NNPP


I'm guessing that you haven't worked at a place where it can take months to get a single line change implemented in production. This kills creators with the huge lag time between fix and implementation. I won't even go into meeting abuse.


Yeah, you've got to get those rules changed. It seems to be popular around here to call everything an "emergency fix".

(But the rules are changing. Right now, I only have to click one button to deploy to production, and it requires no manager sign-off. We hired a new CTO and that was the result :)


Obviously your employer sucks at bureaucracy. My employer has a "project and quality management system" (PQMS). Basically we have a group that sits around and thinks up more useless things that we could be documenting. Some documentation that they wanted last week is not good enough this week.

We have "phase reviews" before anything is released, no matter how minor. A "phase review" is essentially a long meeting with a dozen or more people (including one or more people from development) where the PQMS people bicker about the wording of something but no one cares that the thing does not work well. Then half a dozen people have to sign the documentation.

At the end of each sprint (we do something that we call Agile but is actually its antithesis) developers have to sign off on their peer reviews, which have been printed out. QA people have to create several documents (this seems to be QA's main function) and sign them and then everything is signed by multiple managers who know very little about what went on. We also have daily "stand-up" meetings that all development and QA people must attend. These meetings usually last 15-30 minutes but can last an hour or more. Before each sprint we have a "design review" meeting where people who know nothing about software development try to create user stories in our ticket system while everyone watches. A few days later we have a retrospective meeting and then we do sprint planning where we watch the same people who created the user stories try to enter sub-tasks for developers. Most of these meetings must be documented and of course people must sign the documents.

There is also a large repository of documents which supposedly describe every process that we use. These documents are of course inaccurate and rarely useful. A few of them are updated each week and everyone is required to read the updates.

No one, other than top executives who do not care, has any real power to dispute any new policies that PQMS creates. I should also mention that the people in the PQMS group have no understanding of software development.


Your company surely makes a ton of money. Otherwise it would burn to the ground in mere weeks. The story you're telling sounds terribly expensive.


BofA has all these dumb processes, and as a result, the stock market values the company at less than the total of its assets. CEOs do not make the connection between stupid policies and utter financial failure. "More policies," they say, until one day, the company is gone.


We were acquired by a Fortune 50 company almost 18 months ago. I cannot really comment on the financial health of the division for which I work.


That's a big reason why I left a defense job I otherwise liked. Due to government regulations regarding contractors, every change had to be directly attributed to a request for functionality that the government generated or approved. It could take upwards of 2 months for a single one-line change, which was quite frustrating. There were spots in the code where the engineers KNEW things needed to be fixed but they weren't allowed to because they couldn't get the proper authorization.

An interesting side effect was that the group I was in made a point to use the best software engineering practices they knew (100% test coverage, all tests pass with each checkin, every checkin was code reviewed) because the engineers knew that, once code went out the door, it could be a long damned time before anyone touched it again.


I worked at a University where it would take a week to get production logs. If I couldn't find the source of the bug, I'd have to deploy a new version with a few more debugging statements, and wait another week to see the debugging in the next production logs. I eventually learned to put a hell of a lot of debugging statements in my code. I think about every other line was a debugging output statement.


"If you want something done, do it yourself. Remember, the same bureaucracy that won't upgrade your Linux kernel is the same one that would be in charge of punishing you for doing it yourself. So don't fear the consequences of actions; if something feels right, just do it."

That's a wonderful idea. It sounds like you're at a much more open "big company" than I am. You see, I don't even have the access to install stuff on a production box. I have to give it to an infrastructure team to install for me. And they aren't going to do anything without me going through a process that takes days of approvals and no less than 5 different documents. It doesn't matter how small the change is. If it needs to move fast, you need even more approvals, but the built-in rules of it taking so long are removed. Still need all of those documents though or they won't install it.

Most people in my ISD don't even have the ability to download. They don't have admin rights on their box. Most people are using 17" monitors. I was only too happy to get a 19". It was only a few years ago that they finally decided it was ok to give us internet access. Freaking internet access! This is my big corporate world experience.


Sounds similar to where I currently work.

I recently gave an estimate to someone which would take me 2 hours to do, and 4 to go through the change control process etc....

Of course that cant be taken at face value since im not allowed to estimate. My estimate is taken by a designer who produces several documents. They then budget for the following, designer, development lead, design lead, business analyst, tester, product owner, business tester.

I checked what my 2 hours work 4 hours testing etc... and its now an 80 hour effort. With 10 hours spent already producing the documentation and at least 3 levels of management discussing it.

For the record I implemented the change while giving the estimates and it ended up taking me an hour, but is still sitting in development.

Don't even get me started on how much time (weeks) effort (4 levels of management, weeks of meetings and at least 10 people involved) it took to get an additional 2 gig of RAM added to a production server which only had 2 gig to start with. I think the cost in man hours would have been at least $50,000 for a stick of ram which actually cost nothing as its already in the server and just needed to be enabled.

Oh on the Screen thing. I bought my own. 27" monitors can be had for $300 or less these days. Easier then trying to justify why a 24" would be advantageous to me and why dual 19" isn't as good.


Totally agree with your sentiment on bureaucracy. One of the first mantras I adopted at my "big company" was to get stuff done the best way you know how, and risk the slap on the wrist later. More than likely you have just taken the first step towards positive change in your company.

With regards to having interesting projects, I'd add that if you're in a big company, then in all likelihood there are tons of projects you will find interesting if you look hard enough (and if you're a tinkerer like a lot of you are here, this shouldn't be all that difficult). If you can honestly say you've rotated, shopped around, interviewed dozens of managers, and found nothing that can balance your compensation needs and your passions, then get out of dodge, stat. Otherwise, as my dad used to tell me, stick around until you run out of interesting/fun things to do.


> meeting expectations"

Perhaps one of the expectations is not putting fucked up shit like package installs into init scripts.


You must hate deploying to ec2.

http://www.turnkeylinux.org/blog/ec2-userdata


I boil the reasons why down to two primary issues:

1. Failure to offer competitive pay. 2. Failure to provide a great work environment


True, but those are further reducible to: failure to understand the nature of employees.

Companies that look at their employees as "resources" (read: commodities) will not see the value in competitive pay, a good work environment, or anything else on the article's list. It all stems from a fundamental misunderstanding of the role of talent in an organization.

Something tech companies have grokked for awhile, which a lot of other industries really haven't, is that human resources is a strategic discipline when it's done correctly. Good HR strategy recognizes that employees/talent are the lifeblood of the company, and that the loss of great ones is as potentially catastrophic as the loss of millions of dollars. When an employee who's capable of generating millions of dollars' worth of innovation, technology, productivity, insight, and opportunity to a firm leaves the firm, the total opportunity cost of his or her departure is precisely those millions of dollars.

More employers should endeavor to understand that equation.


Those can be specific to small companies too though. I turned down two jobs from startups because of poor pay incentives and work cultures that didn't flow with my own expectations.

I'm at a "Big Company" now and the only reason from the list that pushes me away from here is #1. We spend so much time attending meetings to deal with the overhead of bringing in different dept. personnel to the projects that its boggling. There is an amazing amount of work up front on any project to ensure we meet standards of the company and other rigorous rules that don't exist in smaller startups.

Much of it is necessary too. I work for a rather small ISP but a big company for my area. We manage thousands of devices and connections that need to follow a common standard or else the network management is impossible. Almost an entire week of meetings were used to work with different support groups in the company to ensure the new monitoring software was capable of being configured in ways that they needed it to be. In a small group you could probably yell over the wall at the person who cared and get the answer you needed but with us we have 8 different departments with different vested interest in the outcome so we need to please everyone while still keeping the budget down and management pleased with the timeframes.

There's other issues working here too but those aren't unique to a large company so they don't necessarily belong on a list like that.

And before someone from my workplace reads this and freaks out I guess I should mention that despite all the bureaucracy we deal with I still very much like my job. I wouldn't have turned down other offers to come here if I didn't like it and I wouldn't have worked my ass up the food chain within my first year if I didn't want to get more involved with it.


"However, [big company bureaucracy is] usually a reason that masks the real reason. No one likes rules that make no sense. But, when top talent is complaining along these lines, it’s usually a sign that they didn’t feel as if they had a say in these rules."

Well, no, not really. This strikes me as patronizing, as if they're saying, "those silly employees say they mean X, but they really mean Y." Well, no, I mean X. When I say I don't like bureaucracy, it's not because I can't get along with rules I didn't have a hand in. I can deal with other people's rules. Big companies have certain disadvantages in communication and coordination, and things like rules and processes and standards can help. I totally get that.

But what I keep seeing is that nobody's looking at what the rules are trying to accomplish and trying to make it easier to follow them. You want every change to be accompanied by a requirement or bug reference? Great--not a bad idea; make it dead simple to do. I remember filling out paper forms for code review documentation as recently as a few years ago. That's just silly. Code reviews aren't bad, but paper forms?

There's hundreds of little friction points that add up, though. The ubiquitous second/large monitor. Stock machines with slow, small drives and RAM. More and more network resources moved offsite, accessed via a slowish WAN. Limits on email storage, and auto-deletion. Limitations on what software you can install. It goes on and on, down to the breakroom amenities, office supplies, and so on.

Every little (needless) obstacle between me and the work getting done just pushes me closer to the door. Any difficult work is going to have obstacles, sure. But why make more?


One additional challenge for large companies is the dilution of all actions due to the multiple layers. Many companies including Yahoo/GE have initiatives at the highest level that are aimed at correcting the issues highlighted, but the vision and the message gets completely diluted by the time the first line managers act on it. This dilution has to be stopped first for successful implementation of any retention initiatives.


Perhaps big companies are around long enough for people (talented or not) to grow older until their priorities have changed enough to no longer fit within the company.

Unless you're in quite a large amount of control of a company's direction, it's likely after enough time (if you're talented) you'll want to move on to working on something that is outside the scope of that company's focus.


the longer talent stays in (kept in) the less of a talent it becomes. Been there myself and when interviewing people who've been long term with a big company, it is very noticeable how one sided their experience and thinking is. Changing jobs once in at least a couple of years keeps your mind open and up-to-date for the current technological developments.

Following the Adams logic of the opportunity costs, all these "stupid boss, performance review, process" reasons are there to help you to not get comfortable, to help you by providing a motivational nudge to make a move.


i don't think they're failing anything. most big companies don't need or want superstar. those big companies who do, don't have these problems.

"bigco isn't willing to pay for [superstars] -- they are executing an established business model quite effectively without superstars, and it makes sense to continue to do that while its economically feasible."[0]

[0] http://www.dustingetz.com/the-unnecessity-of-superstar-middl...


My biggest thing when working at AOL was no upward mobility. If I wanted to manage developers, literally 70-80% of my time would be sucked into the ether with meetings and product reviews. There is so much management overhead there that it's a nightmare to actually get anything done. Once you manage even just one person, you're going to have no time left to do what you actually like (and are probably good at): programming.

So why not go to a smaller company where people listen to your ideas and you're able to do what you love and make a difference? I think the thing people want the most is to know that they're making a difference. This is nearly impossible at a large company.


I think that top developers may be like explorers - once the frontier is settled, its time to explore further afield. It's not that the settlers aren't nice, it's just not exploring.


Do big companies really fail to keep talent? Yes, talented people leave. And in particular, attention-seeking, talented people leave. But I've also met lots of very talented engineers within large companies that have been there 5-10 years or more. And I've been at startups where the talent was running out the door like the place was on fire.

The article fails to support the theory that big companies are any worse at retaining top talent than companies in general. Not surprisingly, people who are highly talented tend to be in more demand, they tend to get more offers, and they tend to have more mobility between jobs. When they want to move (for whatever reason - personal, boredom, etc) - they can.

There are a number of good tech companies that recognize this and make sure that if a valued employee is leaving, they leave on good terms and it's made clear they can come back later if they want to. That makes a lot more sense than trying to figure out how to prevent talented people from ever leaving.


I think the author is making assertions based on dubious assumptions:

   Whether it’s a high-profile tech company like
   Yahoo!, or a more established conglomerate like
   GE or Home Depot, large companies have a hard time
   keeping their best and brightest in house. Recently,
   GigaOM discussed the troubles at Yahoo! with a flat stock 
   price, vested options for some of their best people, and 
   the apparent free flow of VC dollars luring away some of 
   their best people to do the start-up thing again.
Firstly, these companies are in trouble. It doesn't matter whether it is a big company or small. Financial troubles tend to lead to cuts in headcount.

Places such as DuPont have a lot of long term scientists. They offer the best unprecedented freedom as well as a lot of facilities and support. In startups, a worker has to wear many hats, and not all wish to do that.


Good list -- I think it hits the essentials.

Most of these issues can be traced to a single cause, which is that as companies grow, there's a growing 'diffusion of responsibility' effect that takes place in terms of people's responsibilities towards one-another. Bosses and managers are clustered and have an ever-changing set of direct reports, ergo they see the responsibility of engaging and keeping talented people as a 'company' problem and not their problem. Similarly, talented people see the company as an uncaring monolith, and not a set of individuals that can help them get to where they want to be.

In the end, there is no 'company', there are only the individuals that compose that company. Their decisions make things happen. The less agency you give those individuals (or perceive those individuals to have), the harder it's going to be to keep the most talented around.


Overall, the article generally reeks of employees that are too lazy/complacent/comfortable to pull out the big guns and aim for what they want in a big company. Obviously if you've had your big guns out for months/years and you still feel ungratified, then yeah, probably time for a change.

There are my initial reactions to all the points.

1) Bureaucracy getting you down? Tear down/bypass useless red tape.

2) Can't find an interesting project? I'm sure there are hundreds of interesting teams nation/worldwide you haven't met yet.

3) Poor annual performance reviews? Learn the system and work it, even if you have to play kiss up every now and then to important people. It's your money in your bank, after all.

4) No discussion around career development? No lead is going to turn you away if you go into his or her office and ask for it.

5) Feeling jerked around? Stand your ground and don't be a yes-man (or woman).

6) No one holding you accountable? Call for your own brainstorming sessions and peer reviews.

7) Can't find smart people? See note above about finding an interesting project.

8) Don't understand your company's vision? Either take ownership and try to influence it if it's that important to you, or keep your head down and keep doing awesome work.

9) Encountering closed-minded imbeciles? See note above about getting jerked around.

10) Don't like your boss? See note above about finding an interesting project.

The reason why I generally dislike working at my big company (wonder if they'll see this!) simply boils down to a lack of challenge. Not intending to come off as arrogant, but if I can dedicate 20% of my brainpower and consistently get rave reviews from everyone around me, something is seriously wrong with the picture. So I generally wait until the last minute, code sprint, say "check please," and go home and do something more interesting with my life.


The reason why I generally dislike working at my big company (wonder if they'll see this!) simply boils down to a lack of challenge To me this encapsulates the problem we're talking about. The fact that you're coasting and not challenged is exactly the problem. You sound smart and energetic, but the system has still got you down by failing to enable you to find challenges that would benefit the company. Fighting an entrenched bureaucratic culture is a lot harder than you might think (I've spent plenty of time recently doing this!).


I felt pretty jerked around at my last job, and stood my ground.

I was pretty much forced to quit 2 weeks later. Of course there were some other issues, but the point being, some people don't really like you standing your ground and would rather you be a yes-man.


the article generally reeks of employees that are too lazy/complacent/comfortable to pull out the big guns and aim for what they want in a big company

The article is about employees who leave companies. Such people are not lazy, complacent, or comfortable; quite the opposite. They don't like wasting their time playing the games you describe in order to do their jobs. If they have the opportunity to leave for greener pastures, they will. More power to them.


This can be summed up with the words 'middle managers'.

Middle managers are like giant herbivores who multiply like crazy. You need to cull them once in a while or they will eat the whole place.


The interesting thing here is: why do big companies don't need to keep their talents? Does bureaucracy compensate for lack of talent? And vice versa? Does this also mean that you can innovate without talent?


big companies exist to execute a well known business model. they invest in lobbyists to keep the business climate stable so they continue to execute their business model. it usually makes more sense to outsource innovation -- e.g., invest in and acquire startups.


Why nobody mentioned 'Netflix culture' - That seems to ideal to me.

http://www.slideshare.net/reed2001/culture-1798664


offtopic: does forbes page look to you like this http://i.imgur.com/8ZF4S.png? soemething is wrong...


Most of the reasons are good, but how can anyone keep a straight face while they present changing strategic priorities as a big-company problem? Don't startups do 90-degree "pivots" of the entire darn company just as often? The ten startups I've been in all got jerked around far more than the two big companies, and I get the impression this is even more true in today's startup culture.


I think the issue around this is in big companies you rarely see the reasons for the shift in priorities. At least this has been true in my experience. When priorities shifted in my last job all we got in explanation was some buzzwords and a 'trust me'. At my current startup job, when priorities change I get all the information that lead to the decision, and can also participate in making the decision.


I actual wish I could send this link to my Boss.. Spot on!!!


As someone who just left a big company for a startup I think 8/10 of these things apply to me. I'm half-tempted to email this to my old boss.


Wow, this list is pretty spot on, can't really think of anything else to add to it.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: