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Wholly agree on the immersion: a decent VR game, even if janky, has a great advantage in immersion by actually feeling _present_ in whatever virtual world you're in.

Two examples I'd add: VTOL VR, somewhere closer to the Sim genre but simplified for VR controllers. I've played a few flight (combat) games before, but the combat is heart-pumping unlike anything else. Another more popular one is VRChat and similar, where there are desktop versions but you definitely feel like you're missing something without the VR aspect. Emoting, gesturing, and actually "touching" others in VR is easy. If you're in desktop mode, you're mostly limited to standing nearby and talking.




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