Hacker News new | past | comments | ask | show | jobs | submit login

They've literally made massive progress inside of 5 years. I don't know that we're watching the same space.



The goal is for VR to become a dominant platform and their progress has been far from massive. Some technical advancements along the way are nice, but won't matter without large numbers of users.

How many people visit the metaverse multiple times per day?

What percent of the population spends hours per day in a VR headset?

The answer to those questions needs to be much better than "miniscule" for this project to be any sort of success.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: