Keir, I've been following the progress of libmv for a at least 3 years now.
Seeing it inside Blender today is a real achievement. Congratulations and thanks for your efforts.
This summer, I used the "tomato branch" (Blender branch where motion tracking was developed) to track points in a landscape for a small project. It worked well but at the time the workflow to transfer 2D movement to objects in the scene was not obvious.
It feels great to finally get this shipped, so thanks!
There's no question that the workflow inside Blender is not optimal. Fixing this is planned for the 2.62 release. If you have specific suggestions on what you were expecting vs what was actually necessary, filing a report on the Blender bug tracker is a great way to get it addressed.
This summer, I used the "tomato branch" (Blender branch where motion tracking was developed) to track points in a landscape for a small project. It worked well but at the time the workflow to transfer 2D movement to objects in the scene was not obvious.
Thanks again.