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The "next big thing" isn't coming along well.

* 2017 - the year of 3D TV.

* 2019 - the year of VR

* 2021 - the year of the Metaverse.

All duds, or no more than niche products. Related duds include quantum computing, fusion power, and self-driving cars. (There are self-driving cars that work, from Waymo and Cruise, but they're a long way from being cost-effective.)

On the other hand, there's lots of work to be done deploying the stuff that works. Solar. Wind. Batteries. Electric cars. Desalination plants. Automated manufacturing. Electrical transmission infrastructure to get power to where it's needed. All are profitable. None has either huge margins or monopolization potential. This discourages the Silicon Valley funding model.




>> On the other hand, there's lots of work to be done deploying the stuff that works. Solar. Wind. Batteries. Electric cars. Desalination plants. Automated manufacturing. Electrical transmission infrastructure to get power to where it's needed. All are profitable. None has either huge margins or monopolization potential. This discourages the Silicon Valley funding model.

Honestly, this should be in all caps, and heard by everyone. I am regularly disturbed by this fact.

I am lead/senior software engineer working with frontend development. I could easily do embedded software engineering, automation or any other more pressing field for humanity. But economics are simply not there to justify. I would be getting a %60 pay-cut if I chose to work on anything that actually matters.


Yeah it's insane how shit gets funded and obvious non-brainers do not. However, working on something that matters, despite the pay-cut, brings its own rewards. But it is not easy to find such work.


Let's add to the list crypto currencies and all the related stuff, such as NFT, that already made a lot of people loose a lot of money.


Sadly crypto currencies aren't dead yet like 3D television and is causing massive CO2 emissions.


>* 2019 - the year of VR

How is 2019 the year of VR? Look at Google trends for "Oculus Quest". You can see that it continues to be growing. 2019 was not some kind of peak.




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