Hacker News new | past | comments | ask | show | jobs | submit login

Very cool. I wish there was a 2D "dungeon crawler" map overlay of some kind so I could see where I am and what direction I'm facing as I progress into the structure. I start to lose my bearings.

I was fortunate to go inside the pyramid as a child in 1980 when I was 9. I remember it feeling quite claustrophobic at the time, and I wasn't exactly big. Once inside you quickly lose the scale of the thing (or at least I did).




I want the reverse. Dungeons generated a la street view for a Nethack ascii map instead of tiles. As the game it's turn based, it would be usable after all even underpowered machines.


Hah! That would be pretty interesting.

I guess the inbetween would be DungeonHack...

Be pretty wild to have a 3D interactive Rogue based on GeoGuessr realism.


Like Noegnud but photorealistic:

https://nethackwiki.com/wiki/Noegnud

https://commons.wikimedia.org/wiki/File:Noegnud.jpg

With a Street View design (with overlapping monsters/object per "tile", nothing too complex for a shader), the game would be incredible nice for newcomers. And, yes, I prefer ASCII/UTF8.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: