Hacker News new | past | comments | ask | show | jobs | submit login

>> 2x views Yeah, your right. Even if you consider Android, it becomes just a bit more complicated.

Your point is very true for development (It's what I love about iOS) but for design it's a challenge.

It really makes you focus on the one thing. Take gmail for example. On the web, I can do 20 different things, but in iOS the choices are limited to 3-4. It's really hard to make things simple, so where you make the compromises is the challenge.




I was trying to make the comparison to iOS (theoretically iphone/itouch) vs web. Whether you focus on a single native mobile environment or multiple, I kinda think the scales at least from the UX design perspective if not also the development side.




Consider applying for YC's Spring batch! Applications are open till Feb 11.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: