> The more capabilities that get added to Tailwind, the more complex Tailwind becomes. It may not yet be near a tipping point, but that’s a danger for which the Tailwind team will have to be on the lookout.
Tipping point of being too complex?
For what?
Doing more harm then good?
Is that the argument?
I am not a Tailwind fan, I don't use it, but I think, it did not reached the tipping point (of being useful) just at the 3.2 release.
Tipping point of being too complex? For what? Doing more harm then good? Is that the argument? I am not a Tailwind fan, I don't use it, but I think, it did not reached the tipping point (of being useful) just at the 3.2 release.