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I think the legs thing is overblown. No legs is better than uncanny valley legs.



No legs was just a symbol for how bad the whole thing is in general:

- "Metaverse" of 2022, https://twitter.com/shiringhaffary/status/157989246831667609...

- Playstation Home of 2007, https://twitter.com/CaseyTheVA/status/1579936236122185728


Bad visually? Or bad in terms of user-experience?

Or in terms of overall utility? For whom?

VRChat and RecRoom both are arguably "metaverses" (although we just called it "social VR" pre-hype) and have pretty healthy usage numbers. The latter is more of a games hub but all these apps are a mix of different use-cases so not a clear distinction. (Consider Fortnite which is now social but was originally just a multiplayer game)

There's a debate to be had about aesthetics - some of that boils down to taste. But you can't argue that all social VR apps are useless.

EDIT - wording tweaks


> But you can't argue that all social VR apps are useless.

I'm not arguing that.

I think I pretty clearly stated what I meant. Everything else is you arguing with someone else.


You said:

> No legs was just a symbol for how bad the whole thing is in general:

That isn't terribly clear to me at all. "How bad" in what way? What is "the whole thing"? The links you provided are comparing two apps. I presume you prefer one to the other. I'm guessing the reason is visual..? But I'm not sure.

I was actually hoping for some more clarity from you.




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