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It's a language written by Jonathan Blow, meant to replace C++ for game development.

reportedly his game "The Witness" was written in it. He has a series of video's where he explores what the language will look like as he's developing it, and has claimed he'll open source it once he feels it's ready. He wants to maintain control until he feels it's no longer half-baked.

IIRC, he demonstrates things like a music player running during compile time. It's a core tenet of his language.




> He has a series of video's where he explores what the language will look like as he's developing it

Probably the best place to see it in it's current form is his development streams on Twitch: https://www.twitch.tv/j_blow. Right now the most active streamer besides Jon is Raphael, who does a lot of work on the Jai compiler: https://www.twitch.tv/raphael_luba. Sadly, the other people I know who stream their work with it haven't been streaming much lately.


> reportedly his game "The Witness" was written in it.

No that was still written in C++. The new game that he's working on is written in Jai.


I must have gotten my wires crossed.


playing the jeopardy tune during long compilations would be awesomely hilarious (:




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