> Most of the people who want to learn OpenGL, actually want to learn 3d graphics programming.
What 3D engines would you recommend? I've looked at OpenInventor and Coin3d briefly but I'm interested in solid modelling as well, rather than 'just' visualisation. I'm guessing there's no such thing as an well documented and easy to use open source equivalent of the Parasolid or ACIS kernels? :-)
What 3D engines would you recommend? I've looked at OpenInventor and Coin3d briefly but I'm interested in solid modelling as well, rather than 'just' visualisation. I'm guessing there's no such thing as an well documented and easy to use open source equivalent of the Parasolid or ACIS kernels? :-)